• Can the animation improvements work in combination with matchedGeometryEffect?

  • Will matchedGeometryEffect work between sheets and navigation stacks in this release?

  • Is there a hard limit on how much we can add KeyframeTrack?

  • In animation packages a cubic bezier keyframe occurs at a point in time with handles on the left and right. With KeyframeTrack it seems like keyframes have a duration and instead handle the tail of the previous point and the start of the next. I haven't tested yet but I'm wondering if this would make it more difficult to create smooth transitions from one keyframe to the next. Am I thinking about this right? Is there some kind of smoothing going on at the transition between keyframes?

  • Is there a way using phase or keyframe animations to have an animation that starts off doing one thing then continues with a looping animation?

  • Is there a way to get a matchedGeometryEffect working across views from different "view controllers", like during a push/pop transition of NavigationStack or a present/dismiss of a sheet?

  • In the SwiftUI animation talk, Kyle shows the new animation modifier which takes a content to avoid passing the animation down the attribute graph.

  • Is there a way to programmatically control the progress of an animation in SwiftUI? A kind of UIViewPropertyAnimator but for SwiftUI?

  • Is there any way to make a view refresh animated upon changes to a @Query parameter when deleting an object from a ModelContext while also avoiding the view animating upon the first load of the data from the ModelContext?

  • Just want to confirm, among all the new animation updates in SwiftUI this year, there's nothing that lets us customize the presentation of sheets  - either size, position, or custom transition animations, right? In other words, there's not really a bridge to the UIViewControllerTransitioningDelegate for presenting sheets or pushing new views onto the navigation stack?